

You can dismiss heroes at any time, so you can clear out any chaff that isn't pulling their weight, however keeping a balance of heroes in your roster is vital in keeping operations going without a hitch. However the rub lies in that your barracks are restricted: Depending on how much you upgrade it, the barracks can only hold 4-28 heroes in your town. Taking a soldier has no upfront cost and there is no maintenance fee for your soldiers, so feel free to fill up your roster to the brim.

What you get, for the most part, is entirely random: The first two recruit you get at the start of the game will always be a Vestal and a Plague Doctor, but after that there is no pattern to who shows up in your stage coach. The stagecoach is where you go to pick up new recruits. We don't exactly have everything updated and ready, so let's look at an alternate reality to show what our town can have. Its important to know what to prioritize during development and when to develop them as you play Darkest Dungeon You can't ever be put into a losing condition by mis-managing your township, however the difficulty curve can go from a half-pipe to a cliff-face without certain key updates. To improve the quality of your hamlet you need heirlooms, and there are four types of heirlooms to look out for: Paintings, Statues, Deeds and Crests. A variety of things use cash in order to improve them: you need money to improve an adventurer's equipment, an adventurer's talent, to de-stress them, to buy accessories, and to buy supplies for your next adventure. For the most part, you will be dependent on money. Your rewards from each dungeon run are spent here in order to manage your adventurers, make them stronger & more adept, and get new recruits. The estate is your base of operations, and its very much an XCOM-esque base. This squalid hamlet, these corrupted lands, they are yours now. Part 3: The Darkplace Estate Our Bleak Inheritance "Welcome home.such as it is.
